Collectibles [OPEN S

12.99 EUR

[this script is in beta, everything has been tested many times, but we are humans and we might have missed something, all problems reported on our dc will be solved within 12 hours]

Overview

Introducing BabiczCollectibles, a versatile and engaging script designed to enhance your gaming experience by adding a layer of exploration and reward. This script allows players to find and collect hidden items, such as pumpkins for Halloween, scattered throughout the game world. Collect all items to earn special rewards!

Preview Video

Watch the Preview Video

Key Features

  • Multi-Framework Support: Works seamlessly with ESX, QBCore, and custom frameworks.
  • Customizable Events: Easily configure different collectible events with unique items and rewards.
  • Player Progress Tracking: Tracks player progress and saves it to the database.
  • Reward System: Automatically rewards players upon completing the collection of all items. Rewards can also be added for every collectible found.
  • Chat Commands: Provides chat commands for players to check their progress.
  • Support: We provide full support for the script to ensure it runs smoothly on your server.

Dependencies

  • oxmysql: This script requires the oxmysql resource for database interactions.

Pricing

  • Price: €12.99 [OPEN SOURCE]

Compatibility

  • ESX: Fully compatible with the ESX framework.
  • QBCore: Fully compatible with the QBCore framework.
  • Custom Frameworks: Easily adaptable to custom frameworks with minimal configuration.

Script Description

BabiczCollectibles is designed to add an exciting collectible hunt to your game. Players can search for hidden items, track their progress, and receive rewards upon completing collections. The script supports multiple frameworks, making it a versatile addition to any server.

How It Works

  1. Configuration: Define collectible events in the Config.Events table, specifying the items, locations, and rewards.
  2. Player Interaction: Players can use chat commands to check their progress and find out which items they still need to collect.
  3. Progress Tracking: The script tracks player progress and saves it to the database using oxmysql.
  4. Rewards: Once a player collects all items in an event, they receive a predefined reward. Additionally, rewards can be configured for each collectible found.

Example Usage

  • Halloween Event: Players search for 100 hidden pumpkins scattered throughout the game world. Upon finding all pumpkins, they receive a special Halloween-themed reward.
  • Treasure Hunt: Players embark on a treasure hunt to find hidden artifacts. Completing the collection grants them a unique in-game item.

Installation

  1. Ensure oxmysql is installed and configured on your server.
  2. Add the BabiczCollectibles script to your resources folder.
  3. Configure the script by editing the Config.lua file to define your collectible events and settings.
  4. Start the script in your server configuration file.

Commands

  • /event <event name>: Check progress for a specific event. (for players)
  • /event <player id> <event name>: Check progress for a specific player for a specific event. (for console)

Conclusion

Babicz Development - Collectibles is the perfect addition to any server looking to add an engaging and rewarding collectible hunt experience. With support for multiple frameworks and easy configuration, it's a versatile and powerful script that enhances player interaction and enjoyment.

Support

Config.lua

847c410ced3c61f2dbfdc4fff25b80d3992ad19c.png

4313443e84a2f7da3a661e93617348e782719140.png

0cf539a478eb468fae5045662bee3f9c98243ad3.png